// Scenario script: Party Maker
// partymaker.txt
// This is the scenario script for the High Level Party Maker.
// 
// The dialog boxes that the books call up when read are states 11-32.

beginscenarioscript;

variables;
// Standard vars
short i,j,k;
string dlgstr;

body;

beginstate LOAD_SCEN_STATE;
break;

beginstate START_SCEN_STATE;
	force_start_day(-1);
break;

beginstate START_STATE;
	erase_text_bubbles();
break;

beginstate 10;
break;

beginstate 11; // The book that describes VoDT
	reset_dialog();
	add_dialog_str(0,"Valley of Dying Things, by Jeff Vogel, level 1-10, rated Everyone. The first included scenario for BoA.",0);
	add_dialog_str(1,"_Everything in the valley is dying. The plants, the animals, the people. Disease is everywhere, and people are losing hope._",0);
	add_dialog_str(2,"VoDT is the scenario that even those who haven't registered BoA can play. It was virtually everyone's first scenario, and it is one of the few BoA scenarios that was ported from BoE.",0);
	add_dialog_str(3,"The majority of poorly written posts on the Spiderweb boards asking for help involve VoDT -- and most of them don't know the name of the scenario. Don't let this be you! Ask for help clearly!",0);
	add_dialog_str(4,"Kelandon strongly recommends entering VoDT with a new (level 1) party, because everyone does. However, if you truly must, the level 5 setting in the HLPM shouldn't unbalance the game too much.",0);
	run_dialog(1);
break;

beginstate 12; // The book that describes DWtD
	reset_dialog();
	add_dialog_str(0,"Diplomacy With the Dead, by Jeff Vogel, level 25-35, rated Everyone. The fourth included scenario for BoA, and the very first BoA scenario that was not a BoE import.",0);
	add_dialog_str(1,"_It seemed like a simple mission. Show up. Kill a vampire. But then things got complicated..._",0);
	add_dialog_str(2,"DWtD was the first new scenario for BoA, the only pre-packaged one that was NOT a port of a BoE scenario. It is also the shortest pre-packaged scenario.",0);
	add_dialog_str(3,"It features a villain with the same name as a character in Avernum 3, although whether the two are the same being is unclear. This is representative of much of the work: it is solid, but it could have been so much more.",0);
	add_dialog_str(4,"Kelandon recommends the level 25 or 30 settings in the HLPM to prepare a party for DWtD, although 35 is probably acceptable, too.",0);
	run_dialog(1);
break;

beginstate 13; // The book that describes ZKR
	reset_dialog();
	add_dialog_str(0,"The Za-Khazi Run, by Jeff Vogel, level 17-30, rated Everyone. The third included scenario for BoA.",0);
	add_dialog_str(1,"_A desperate mission. An underground river through unknown territory. No friends, no supplies, and only two weeks to get through._",0);
	add_dialog_str(2,"Generally considered the worst of the pre-packaged BoA scenarios, ZKR features a hackneyed plot that seems to serve only as an excuse for one dungeon after another. Several people have wondered why Jeff even ported this scenario.",0);
	add_dialog_str(3,"The best that can be said of it is that it is competently designed, and if you completely ignore the text boxes and dialogue, it can be rather fun. The dungeons are reasonably good.",0);
	add_dialog_str(4,"Ironically, because of the poorly executed time limit and the out-of-whack monster balance, this scenario can actually be replayed several times using the same party, and probably should be.",0);
	add_dialog_str(5,"Kelandon recommends the level 20 setting in the HLPM to prep a party for this adventure, although again, because of the monster balance, you wouldn't go too wrong with the level 30 setting either.",0);
	run_dialog(1);
break;

beginstate 14; // The book that describes ASR
	reset_dialog();
	add_dialog_str(0,"A Small Rebellion, by Jeff Vogel, level 9-20, rated Teen. The second included scenario for BoA.",0);
	add_dialog_str(1,"_You've been hired to wipe out a rebellion. Will you follow your orders, or switch sides?_",0);
	add_dialog_str(2,"Widely regarded the best of the pre-packaged BoA scenarios, ASR is a port of the similarly well-received BoE scenario of the same name. ASR was the first scenario to have the _choice_ concept (fight for the rebels or the Empire) that has become popular.",0);
	add_dialog_str(3,"Despite its strengths, this scenario suffers from being much the same as it was in BoE, despite the possibility of truly adding some zing to it with the greater power of BoA.",0);
	add_dialog_str(4,"It also suffers from having no consequences to the choice: events turn out much the same way no matter what you do. Still, it is well done, and it is worth the play-through.",0);
	add_dialog_str(5,"Kelandon recommends the level 10 or level 15 settings in the HLPM to prepare a party for ASR.",0);
	run_dialog(1);
break;

beginstate 15; // The book that describes BS #2
	reset_dialog();
	add_dialog_str(0,"Babysitting, by Khoth, level 1-3, rated Everyone. Release date: 4/30/2004. The second third-party scenario for BoA.",0);
	add_dialog_str(1,"_Accompany your sister to a nearby town._",0);
	add_dialog_str(2,"The second third-party BoA scenario, BS came rapidly on the heels of RoR. It is tiny, but it includes a few nifty pieces of code (wands, seeing pool).",0);
	add_dialog_str(3,"The final fight is tough. Most of the rest of it -- what little there is, as it is even shorter than RoR -- is a fairly simple romp.",0);
	add_dialog_str(4,"Kelandon recommends entering BS with a new (level 1) party, but if you must -- or if you can't beat the final fight -- the level 5 setting in the HLPM should solve your problems.",0);
	run_dialog(1);
break;

beginstate 16; // The book that describes RoR #1
	reset_dialog();
	add_dialog_str(0,"Roses of Reckoning, by Terror's Martyr, level 1-6, rated Everyone. Release date: 4/7/2004. The first third-party scenario for BoA.",0);
	add_dialog_str(1,"_When god declares war on the modern._",0);
	add_dialog_str(2,"From the most prolific Blades designer TM, RoR was the first third-party BoA scenario, released only a few weeks after BoA came out. It bears the same name as one of TM's BoE scenarios, but he stresses that it is NOT a port.",0);
	add_dialog_str(3,"The rumor is that TM used RoR to test the porting function in the BoA editor and decided that it was horrible. He then rewrote the thing basically from scratch.",0);
	add_dialog_str(4,"RoR is extremely short (and indeed, the scenario file is shortscen.bas). It is a decent way to spend an hour or so.",0);
	add_dialog_str(5,"Kelandon recommends entering RoR with a new party (level 1). However, if you must, the level 5 setting in the HLPM will make the scenario easier.",0);
	run_dialog(1);
break;

beginstate 17; // The book that describes TCoNR #3
	reset_dialog();
	add_dialog_str(0,"The Cave of No Return, by Eldiran, level 1-7, rated Everyone. Release date: 6/20/2004. The third third-party scenario for BoA.",0);
	add_dialog_str(1,"_You heard that there was treasure. So, naturally, you came._",0);
	add_dialog_str(2,"After RoR and BS in quick succession, there was a long lag (2 months) until the third scenario. Finally, newcomer Eldiran delivered TCoNR, a short (but longer than RoR and BS) and relatively simple but fun scenario.",0);
	add_dialog_str(3,"Kelandon recommends entering TCoNR with a new party (level 1). However, if you must, the level 5 setting in the HLPM will make the scenario easier.",0);
	run_dialog(1);
break;

beginstate 18; // The book that describes EM #4
	reset_dialog();
	add_dialog_str(0,"Emerald Mountain, by Terror's Martyr, level 15-20, rated Teen. Release date: 8/10/2004. The fourth third-party scenario for BoA.",0);
	add_dialog_str(1,"_The most sacred thing imaginable._",0);
	add_dialog_str(2,"Another long delay happened between TCoNR and the next scenario, EM. EM was TM's twentieth scenario, and it was made for Buttered Toast's Short Scenario Design Contest, a sneaky little way of getting people to design short scenarios for us to play.",0);
	add_dialog_str(3,"EM is very short, much like everything that preceded it, but it is fun and pretty-looking. I suspect that TM is much indebted to Isaac's 3D editor, a utility that came out between the release of TCoNR and EM.",0);
	add_dialog_str(4,"Kelandon recommends the level 15 setting in the HLPM to prepare a party for EM, although the level 20 setting is probably acceptable, too.",0);
	run_dialog(1);
break;

beginstate 19; // The book that describes DaC #5
	reset_dialog();
	add_dialog_str(0,"Death at Chapman's, by Erik Westra, level 1-6, rated Teen. Release date: 8/17/2004. The fifth third-party scenario for BoA.",0);
	add_dialog_str(1,"_The Empire's most famous school of magery has mysteriously shut down. You must enter and find out why._",0);
	add_dialog_str(2,"Shortly after TM's EM, Erik Westra released DaC, which was also for Buttered Toast's Short Scenario Design Contest. The contest had only these two submissions, and the judges were rather lax (I can say that since I was one of them), so the contest died.",0);
	add_dialog_str(3,"However, this scenario survived. As yet, it has never made it onto the Spiderweb site, for reasons presumably beyond our comprehension, but but it is available from Westra's web site, where he also has the quite good BoA Cookbook.",0);
	add_dialog_str(4,"Kelandon recommends entering DaC with a new party (level 1). However, if you must, the level 5 setting in the HLPM will make the scenario easier.",0);
	run_dialog(1);
break;

beginstate 20; // The book that describes APF #6
	reset_dialog();
	add_dialog_str(0,"A Perfect Forest, by Stareye aka *i, level 1-10, rated Everyone. Release date: 9/5/2004. The sixth third-party scenario for BoA.",0);
	add_dialog_str(1,"_If we do not learn from our mistakes, we are doomed to repeat them._",0);
	add_dialog_str(2,"Stareye, the highly respected designer for BoE and community oldbie, finally released the first substantial scenario for BoA: APF, which earned its first notoriety for accidentally being packaged as part of the BoA demo download for a short time.",0);
	add_dialog_str(3,"Apparently Stareye, who beta tested BoA, sent an early version of APF to Jeff Vogel, demonstrating a bug in BoA beta. Spiderweb somehow mixed things up and packaged APF in the download several months later.",0);
	add_dialog_str(4,"This caused considerable confusion on the boards when newbies began asking how to finish _A Perfect Forest,_ of which none of us had ever heard before. Stareye finally explained what had happened, but not before we became quite confused.",0);
	add_dialog_str(5,"Kelandon recommends entering APF with a new party (level 1). However, if you must, the level 5 setting in the HLPM will make the scenario easier.",0);
	run_dialog(1);
break;

beginstate 21; // The book that describes Canopy #7
	reset_dialog();
	add_dialog_str(0,"Canopy, by Terror's Martyr, level 35-50, rated Everyone. Release date: 12/25/2004. The seventh third-party scenario for BoA.",0);
	add_dialog_str(1,"_The holy hands that hold the hand that holds the sword, Bring us all home, back under your care, don't cut us off._",0);
	add_dialog_str(2,"Yet another long delay came between the release of APF and Canopy, the seventh scenario for BoA, the third of them by TM, and TM's twenty-second scenario overall. TM is nothing if not prolific.",0);
	add_dialog_str(3,"Canopy was, at the time of its release, the largest third-party scenario for BoA, larger than APF. It was also the most technically advanced and used by far the most scripts of any scenario released to date.",0);
	add_dialog_str(4,"Kelandon recommends the level 45 setting in the HLPM to prepare a party for Canopy, although a level 60 or higher party would not be out of line.",0);
	run_dialog(1);
break;

beginstate 22; // The book that describes X'D #8
	reset_dialog();
	add_dialog_str(0,"Xerch'de, by David Sellinger aka Jonah Zolohahni aka Zxquez, level 5-10, rated Everyone. Release date: 12/27/2004. The eighth third-party scenario for BoA.",0);
	add_dialog_str(1,"_It's just a simple election...what can go wrong?_",0);
	add_dialog_str(2,"Xerch'de followed shortly on the heels of Canopy, and it peculiarly holds the distinction of being the first released scenario by a Windows-user (despite the infamous yet unreleased Undead Valley).",0);
	add_dialog_str(3,"Xerch'de is exceedingly short. Zxquez had something of a poor reputation as a scenario designer from his BoE scenarios (A Little Girl *shudder*), but by all accounts, he acquitted himself acceptably with this scenario.",0);
	add_dialog_str(4,"Kelandon recommends the level 5 setting in the HLPM to prepare a party for Xerch'de, although he has to admit that he ended up using a level 15 party for the scenario and experienced no ill effects with the combat being too easy.",0);
	run_dialog(1);
break;

beginstate 23; // The book that describes Bahs #9
	reset_dialog();
	add_dialog_str(0,"Bahssikava, by Kelandon, level 35-45, rated Mature. Release date: 2/20/2005. The ninth third-party scenario for BoA.",0);
	add_dialog_str(1,"_A quest for the souls of the slithzerikai._",0);
	add_dialog_str(2,"Bahssikava, which was, like Canopy, one of the first medium-length scenarios for BoA, was also one of the first distinctively Avernite scenarios: it dealt with Lost Bahssikava, a part of Avernum 1 that was not in Exile 1.",0);
	add_dialog_str(3,"It was at about this point in BoA's history that the volume of playable material with BoA started to equal that of one of the Trilogy games, and the complaints about lack of scenarios started to die down.",0);
	add_dialog_str(4,"The release of APF and then Canopy and then Bahssikava showed BoA coming into its own. Now a good variety of scenarios was out, and a chapter of BoA's history was coming to a close. Bahs represented part of that transition.",0);
	add_dialog_str(5,"Kelandon recommends the level 40 setting in the HLPM to prepare a party for Bahssikava. You could probably reasonably use a level 50 party, too, if you wanted to make the scenario easier.",0);
	run_dialog(1);
break;

beginstate 24; // The book that describes BC #10
	reset_dialog();
	add_dialog_str(0,"Backwater Calls, by Smoo, level 30-45, rated Everyone. Release date: 2/27/2005. The tenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_The curses of being famous...._",0);
	add_dialog_str(2,"Backwater Calls came out right after Bahssikava, the third in the rapid succession of scenarios (with Canopy and Bahssikava) that suggested that BoA was finally coming into its own.",0);
	add_dialog_str(3,"Smoo, one of Spiderweb's many Finnish members -- no one knows why Spiderweb is so popular in Finland, least of all the Finns, but apparently it is -- was relatively unknown before this scenario.",0);
	add_dialog_str(4,"But the scenario received relatively good ratings, and Smoo joined the ranks of the other inexplicable Finns in the community with a competent scenario under his belt.",0);
	add_dialog_str(5,"Kelandon recommends the level 30 setting in the HLPM to prepare a party for BC, although he admits that his recommendation is based on ignorance.",0);
	run_dialog(1);
break;

beginstate 25; // The book that describes LP #11
	reset_dialog();
	add_dialog_str(0,"Lord Putidus, by Kelandon, level 1, rated Adult. Release date: 3/29/2005. The eleventh third-party scenario for BoA.",0);
	add_dialog_str(1,"_An outer province faces a mysterious threat._",0);
	add_dialog_str(2,"Lord Putidus was made in very little time, under a month, and is rather short. It came out of some ideas from classes that I was taking at the time, leading to a very straightforward, quick, compressed development period.",0);
	add_dialog_str(3,"It was the first BoA scenario to suggest using a specific pre-fabricated party (common by this point in BoE), and the first to remove all magic from the party. The combat became rather unusual because of this.",0);
	add_dialog_str(4,"LP is a vampire adventure on the outskirts of the Roman Empire, one that may challenge your sense of heroism. It was originally titled _The Darkness,_ but I changed the name because of the retro-glam band.",0);
	add_dialog_str(5,"Kelandon recommends using the pre-fab party for LP, but one can use any party for it. Anything over level 10 probably misses the point, though.",0);
	run_dialog(1);
break;

beginstate 26; // The book that describes 9V #12
	reset_dialog();
	add_dialog_str(0,"Nine Variations on Point B, by Alec Kyras and ported by Kelandon, level 1, rated Everyone. Release date: 4/7/2005. The twelfth third-party scenario for BoA, and the first third-party port (unless you count RoR).",0);
	add_dialog_str(1,"_The birth of a moment in time._",0);
	add_dialog_str(2,"Nine Variations on Point B was a Blades of Exile scenario, one of Alec's deconstructionist anti-scenarios. I thought it was interesting and fun, and I thought that BoA would do well to have at least a taste of an Alec scenario, so I ported it.",0);
	add_dialog_str(3,"Nine Vars, made almost immediately after LP, takes the player through the construction of a BoA sequence, from its most basic roots (get from here to point B) to the full-fledged experience, with cut scenes, creature scripts, custom graphics, and more.",0);
	add_dialog_str(4,"It is extremely short and has been described as a must-play for designers since it is so quick and to the point.",0);
	add_dialog_str(5,"Kelandon recommends entering 9V with a new party, although a level 5 or 10 party will make the scenario easier (not that it's hard to begin with).",0);
	run_dialog(1);
break;

beginstate 27; // The book that describes CV #13
	reset_dialog();
	add_dialog_str(0,"Cresent Valley, by Michael G. Slack, levels 25-50, rated Mature. Release date: 4/15/2005. The thirteenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_Cresent Valley - Adventure, glory and a she-devil, or so you've heard._",0);
	add_dialog_str(2,"Cresent Valley appeared on the Spiderweb tables without any fanfare whatsoever. Michael Slack was not a known poster on the boards, and he had not asked for beta testers or anything. The scenario just mysteriously appeared.",0);
	add_dialog_str(3,"BoE players eventually recalled him as a designer of a few sex-laced BoE scenarios from years past, and Cresent Valley was much the same. It was the first scenario to feature serious outdoors.",0);
	add_dialog_str(4,"It also appeared right after a discussion on the boards whether Phaedra's appearance was too sexy for BoA. I think CV got me off the hook.",0);
	add_dialog_str(5,"Kelandon recommends the level 20 setting in the HLPM to prepare a party for CV, but experienced players could probably beat it with a level 1 party.",0);
	run_dialog(1);
break;

beginstate 28; // The book that describes UV #14
	reset_dialog();
	add_dialog_str(0,"Undead Valley, by Archmagi Micael, levels 50-99, rated Everyone. Release date: 5/24/2005. The fourteenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_A small Undead Problem - kill a few skeletons for a backwater town.  WHAT CAN POSSIBLY GO WRONG?_",0);
	add_dialog_str(2,"Undead Valley went through probably the longest beta testing phase (and the most testing versions) of any Blades scenario, certainly of any BoA scenario. It entered beta on 7/13/04 amid some controversy.",0);
	add_dialog_str(3,"Specifically, Micael sent out a dummy scenario in order to test whether his beta testers were strong-willed enough to persevere through absolute garbage. This got most of them pretty mad and is not recommended.",0);
	add_dialog_str(4,"At any rate, after nearly a year of beta testing (and something like ten versions (the last of which got leaked), UV finally got released.",0);
	add_dialog_str(5,"Kelandon recommends the level 60 setting in the HLPM to prepare a party for UV, but you wouldn't go wrong with a god party.",0);
	run_dialog(1);
break;

beginstate 29; // The book that describes DoK #15
	reset_dialog();
	add_dialog_str(0,"Druids of Krell, by Ephesos, levels 20-30, rated Teen. Release date: 6/5/2005. The fifteenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_Restore the balance of power when a religious leader goes missing._",0);
	add_dialog_str(2,"Druids of Krell was one of the several scenarios that was finished and submitted just before the First Contest deadline, although it was not posted until a few days later. Critics have said that it seems rushed near the end because of the deadline.",0);
	add_dialog_str(3,"DoK was one of the better-received scenario to come out just before the deadline (with UV, ALR, and MA), and its visual appearance is quite compelliing throughout.",0);
	add_dialog_str(4,"The bas file is titled _druidspt1,_ and Ephesos has mentioned that he is working on a sequel, so look for that some time in the future.",0);
	add_dialog_str(5,"Kelandon recommends the level 20 setting in the HLPM to prepare a party for DoK, but he speaks from ignorance.",0);
	run_dialog(1);
break;

beginstate 30; // The book that describes ALR #16
	reset_dialog();
	add_dialog_str(0,"A Large Rebellion, by Otto Helman, levels 25-35, rated Everyone. Release date: 6/6/2005. The sixteenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_The naga, protector of Serpent Delta, has been captured by some cunning magic. Then, the Orb was stolen. Now that the Delta is unprotected more of the outcast nature folk return for vegneance._",0);
	add_dialog_str(2,"A Large Rebellion, like UV, DoK, and MA, was one of several scenarios submitted in a barrage right before the First Contest deadline and not posted until several days later.",0);
	add_dialog_str(3,"Like several others released around this time (CV, DoK), it came somewhat out of nowhere. Otto Helman was not well-known before this scenario came out.",0);
	add_dialog_str(4,"Described as buggy, ALR probably suffered from the deadline even more than DoK or the others.",0);
	add_dialog_str(5,"Kelandon recommends the level 30 setting in the HLPM to prepare a party for ALR, but he speaks from ignorance.",0);
	run_dialog(1);
break;

beginstate 31; // The book that describes MA #17
	reset_dialog();
	add_dialog_str(0,"Mad Ambition, by Terror's Martyr, levels 10-18, rated Teen. Release date: 6/9/2005. The seventeenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_I have soul, I'm super-bad_",0);
	add_dialog_str(2,"TM, designer also of RoR, EM, and Canopy, did it again with Mad Ambition. Focusing less on the technical combat that defined Canopy and more on the plot and character development that made EM popular, he created the very well-received Mad Ambition.",0);
	add_dialog_str(3,"Like UV, DoK, and ALR, MA was submitted right before the First Contest deadline, but unlike the others, MA was not criticized as seeming rushed.",0);
	add_dialog_str(4,"Typical of TM's work, MA is short and linear, which made it more liked at the Lyceum than at Spiderweb. It went immediately to the top of the Lyceum rankings, as only a few other scenarios have, while it stayed near the middle at Spiderweb.",0);
	add_dialog_str(5,"Kelandon recommends the level 15 setting in the HLPM to prepare a party for MA, but there is so little combat that it hardly matters, and the first sequence serves as an adequate test.",0);
	run_dialog(1);
break;

beginstate 32; // The book that describes NM #18
	reset_dialog();
	add_dialog_str(0,"Nephilim Mystery, by Seletine, levels 50-70, rated Teen. Release date: 8/2/2005. The eighteenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_A remote valley is plagued by a group of unusually strong Nephilim raiders._",0);
	add_dialog_str(2,"Seletine was known on the Spiderweb boards for his brief, to-the-point answers to questions about the Avernum Trilogy games, but few knew that he played BoA.",0);
	add_dialog_str(3,"NM appeared on the tables without any fanfare, and it was the first real BoA scenario to have no custom graphics whatsoever. As short as RoR or BS, it featured level-edited nephilim.",0);
	add_dialog_str(4,"It was a welcome addition to the BoA pile after several months of silence following the First Contest deadline, and it's a quick, bug-free play.",0);
	add_dialog_str(5,"Kelandon recommends the level 60 setting in the HLPM to prepare a party for NM, but a god party would be quite reasonable, too.",0);
	run_dialog(1);
break;

beginstate 33; // The book that describes PG #19
	reset_dialog();
	add_dialog_str(0,"Proving Grounds, by Michael G. Slack, levels 25-40, rated Teen. Release date: 10/17/2005. The nineteenth third-party scenario for BoA.",0);
	add_dialog_str(1,"_Wiz 1 Proving Grounds - Trebor, Werdna and the rest of the crew._",0);
	add_dialog_str(2,"Mike Slack's second scenario (after Cresent Valley) was the first BoA scenario to create a BoA version of another already-existing Game. PG is a BoA rendition of Wizardry.",0);
	add_dialog_str(3,"The idea is not terribly surprising, given that the creator of BoA lists Wizardry among his primary inspirations, although the vast differences in engine require some creative work on Slack's part.",0);
	add_dialog_str(4,"PG was received rather worse than CV, despite the creative idea.",0);
	add_dialog_str(5,"Kelandon recommends the level 30 setting in the HLPM to prepare a party for PG, but he's just guessing.",0);
	run_dialog(1);
break;

beginstate 34; // The book that describes MoC #20
	reset_dialog();
	add_dialog_str(0,"Magus of Cattalon, by Smoo, levels 30-45, rated Teen. Release date: 1/8/2005. The twentieth third-party scenario for BoA.",0);
	add_dialog_str(1,"_A magical experiment goes wrong. You are called to clean up the mess._",0);
	add_dialog_str(2,"Smoo offered MoC as his sophomore effort, following up Backwater Calls. This was noticeably better-received than BC, and, indeed, it was the first scenario since the First Contest that earned positive reviews.",0);
	add_dialog_str(3,"MoC was also notable for revealing one of the most bizarre and obscure bugs in BoA, the clear-town bug, which is still not understood, especially since most people don't experience it.",0);
	add_dialog_str(4,"Additionally, Smoo entered the military almost immediately after releasing MoC, serving his Finnish compulsory military service, which is probably the best excuse anyone has ever given for not answering players' questions or releasing updates.",0);
	add_dialog_str(5,"Kelandon recommends the level 30 setting in the HLPM to prepare a party for MoC, not speaking from experience.",0);
	run_dialog(1);
break;